Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These former miasmists are as coldblooded as the contraptions, a necessary attribute of one who commonly melts his foes into a pile of liquefied flesh. In the tank on a Gas Baron's back, there is a chemical, the composition of which is known to none but him. Thus, each brutally kills his foe in a different method, but all do so with an inscrutable steely glint in their eyes.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | Miasmist |
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Advances to: | |
Cost: | 40 |
HP: | 65 |
Movement: | 4 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Clockwork Gas Baron |
Abilities: |
clockwork blade blade | 10 - 3 melee | ||
miasma cold | 8 - 4 ranged | poison |
Resistances: | |
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blade | 40% |
pierce | 30% |
impact | 20% |
fire | -20% |
cold | -20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 50% |
Coastal Reef | - | 0% |
Deep Water | 100 | 10% |
Flat | 1 | 30% |
Forest | 2 | 30% |
Frozen | 2 | 30% |
Hills | 1 | 50% |
Impassable | 100 | 0% |
Mountains | 2 | 50% |
Mushroom Grove | 2 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 50% |
Village | 1 | 50% |